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  • second pass of basic shadow mapping
  • Joost Vanhoutte | Marmoset Skies
  • SKIN: a chart - SUPPLEMENT IMG by ~navate on deviantART
  • zbrush-fibermesh-to-3d-max-hair-and-fur
  • NanoTile Textures – new plug-in by Joseph Drust
  • erroneous self-shadowing
  • Polygon to Maya Hair
  • SimplyMaps by DhruvaInteractive
  • The loish brushset by loish.deviantart.com on @deviantART
  • Zombie vertical preview
  • MaterialAdvancesInWWII
  • Andrew%20Loomis%20-%20Creative
  • Fabric Collection - Friendly Shade
  • ArtStation - Dark Orchid (WIP 2), Thomas Pecht
  • vertex colors vs bitmap texture - cost/performance considerations? — polycount
  • Leonardo Iezzi Texeld Density All You Need To Know Tutorial
  • ArtStation - NR Special Alphas, Nacho Riesco Gostanza
  • Riddler_Season2_Free